EasyGrab System for UE5 - Pick up, Drop, Throw ANY Phsyics Object
A downloadable asset pack
EasyGrab System is a perfect starting point or addition to an Unreal Engine 5 Project.
Allows the player to interact (pick up, Drop or Throw) with ANY OBJECT simulating physics! Yes, ANY OBJECT!
Simply add the 'EasyGrab' Component Tag to ANY object in your level that is simulating physics and the player can then Pick Up, Drop or Throw Selected objects!
Sick of following Tutorials that result in a messy holding method that flops and spins around? THIS IS THE PRODUCT FOR YOU!
Features:
- Pick Up, Drop or Throw ANY object with Physics Simulated
- Fully Customizable (Exposed variables for Throw Strength, Trace Length ETC)
- Pre configured with Input Mappings (no need to edit the blueprints code, simply change the values in the variables)
- Debug Text (Will display if object is: Simulating physics or not, has the correct tag or not ETC) to aid in debugging
- Component Tag allows you to determine WHICH objects a player can interact with, so even if an object IS Simulating Physics (so it can react to explosions, being pushed etc) you can choose wether or not to allow a player to pick it up or not.
- Consistent Updates will be provided to all Buyers.
- Fully Commented in blueprints, documented in example level.
- Easy to set up! Simply set the Game mode to Easy Grab Game mode and set the tags in the objects you wish the player to hold and you should be good to go!
- Blank project so you can either use it as a base or Migrate EasyGrab to a project of your choice! Just use the EasyGrab game mode and the EasyGrab Player Character and customize to fit your needs!
Status | Released |
Category | Assets |
Author | GrumpyMunkyIndy |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
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