Version 0.0.0.8 Update log!


First of all HUGE thanks to everyone who Paid for their Download and Chose to Support the Project!
It really motivated me to get to work and bring the project up to higher standard, so with that in mind!

I present the First Update with a List of all the new things added over the last few days!

Changes from Previous Version (0.0.0.7)

- Added animations to all the UI Buttons, Transitions, Menu's and HUD's
- Revamped the Player HUD with a Whole New Layout and Animations (Taking Damage, Multiplier, Collecting Items Etc)
                    -All New Icons and Elements
- Added Whole new Niagara Based 'Toon' Style Effects (Explosions, Gibbing, Bullet Impacts, Spells, Healing Pads etc)
-Added 'Arcade Mode' as a Game Type and Reserved 'New Game' For a Story/Campaign (Coming Soon!)
-Added Weapon Wheel for Switching Weapons (Middle Mouse Button Click to Open/Close)
-Added Controls to the Title Menu
-Reworked all the Enemies to have Differing Health Values and Attributes
-Rebalanced Score Multiplier and added New HUD animations when Accquiring one (not every enemy always provides one now)
-Rebalanced Boss Encounters to Prevent a Spam

Bugs Fixed:

-Prevented Duplicate Bosses Spawning at the same time
-Addressed players getting knocked out of the Map
-Rebalanced Enemy Spawn Rates
-Numerous Smaller Changes, Fixes and Balance Tweaks.

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